This document is the kernel of the OpenMusic Software user guide. It is composed of the following volumes :
Basic concepts, entries to the user manual, additional information and publications.
Chapter 1 : System Configuration and Installation
Available versions for Mac and Windows OS. Installation procedures for Mac OSX.
Chapter 2 : Going Through an OM Session
Practical information and a few concepts to manage each step of a session.
Chapter 3 : The OM Environment
Main features and general settings of the OM environment, as well as managing documents and functionalities of the main windows.
Chapter 4 : Visual Programming I (Basics)
This section provides all information about visual programming tools and basic programming concepts.
Chapter 5 : Visual Programming II (Advanced)
Advanced programming concepts, including functional abstraction, control of computation and iterative programs.
Using and manipulating basic objects, such as curves, arrays, text, etc.
Using and manipulating score objects such as chords, rhythms, polyphonies and so on.
Designing musical sequences and using the graphic and temporal dimensions of maquettes to define specific interactions within programs.
The Sheet is a special polyphonic container allowing to collect different types of musical objects in a common score and to program genrative rules and relations withing this score.
All about MIDI features and objects in OM
All about audio features and objects in OM
Using (and understanding) the SDIF sound description data in OM.
Chater 13 : Lisp Programming in OM
How to program in Lisp and integrate Lisp code in the OM environment.
Understanding and handling error messages.